﻿using KinonekoSoftware.Foundation.Languages;

namespace KinonekoSoftware.Platform.Languages
{
    internal static class TextSR
    {
        
        public static string Dialog_Framework_DangerOperation    => LanguageManager.GetText( "KinonekoSoftware.UI.Dialogs.Framework.DangerOperation");
        public static string Dialog_Framework_CloseTab           => LanguageManager.GetText("KinonekoSoftware.UI.Dialogs.Framework.CloseTab");
        public static string Dialog_Framework_CloseWindow        => LanguageManager.GetText("KinonekoSoftware.UI.Dialogs.Framework.CloseWindow");
        public static string Dialog_Instance_NotEqual            => LanguageManager.GetText( "KinonekoSoftware.UI.Dialogs.Instance.NotEqual");
        public static string Dialog_Instance_Null                => LanguageManager.GetText( "KinonekoSoftware.UI.Dialogs.Instance.Null");
        public static string Dialog_Instance_NoServiceRegistered => LanguageManager.GetText( "KinonekoSoftware.UI.Dialogs.Instance.NoServiceRegistered");
        public static string Dialog_Instance_TextNotEmpty        => LanguageManager.GetText("KinonekoSoftware.UI.Dialogs.Instance.TextNotEmpty");
        public static string Dialog_Instance_NotAllowReuse       => LanguageManager.GetText( "KinonekoSoftware.UI.Dialogs.Instance.NotAllowReuse");
        public static string Dialog_Text_SoLarge                 => LanguageManager.GetText( "KinonekoSoftware.UI.Dialogs.CharacterSoLarge");
        public static string Dialog_TextNotEmpty                 => LanguageManager.GetText( "KinonekoSoftware.UI.Dialogs.TextNotEmpty");
    }
}